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#STAR FOX FREE GAMES SERIES#
But Nintendo has tried for years to find a way to evolve the series with little success. At some point, I expect Nintendo to look at the series again when it needs a new title for the Switch. I’m not sure what kind of a future Star Fox has. And it’s still satisfying to do barrel rolls and shoot down bosses. Although the graphics are outdated, there’s still a novelty to the simple geometric shapes that make up the ships, enemies, and worlds. It’s strange playing it all these years later.
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Of course, the original Star Fox is also on the SNES Classic Edition. And it’s easier to forgive its aged graphics when you accept them as a novelty on a retro gaming console. It plays similarly to the original, but its structure is less linear. Having a long-lost game plucked out of the past and made officially available is one heck of a bonus, but Star Fox 2 is also a fun game. But when the SNES Classic Edition hit the shelves last year, Nintendo included Star Fox 2 as bonus. Star Fox 2 was supposed to launched for the Super Nintendo toward the end of its life, but Nintendo cancelled the project when it was practically done in order to focus on Star Fox 64. Oddly, the most successful new Star Fox game since Star Fox 64 came out for the Super Nintendo last year … kind of. Although I enjoyed it, many fans rejected Star Fox Zero and felt that the motion controls were unwieldy. Zero had a similar structure to the original Star Fox and Star Fox 64, but once again tried to do something new by mandating motion controls. Star Fox Zero was one of Nintendo’s last major games for the Wii U, a console that failed to ever garner much excitement or sales. It was a better fit than, you know, dinosaurs, but it still felt like an unnecessary addition. Star Fox Command for the DS introduced turn-based strategy aspects. Nintendo was desperately trying to find a way to keep Star Fox fresh without doing another Star Fox 64-style retread, but nothing stuck. The GameCube had Star Fox Adventures, a Zelda-like action role-playing game from Rare that was never supposed to be a Star Fox game, and Star Fox: Assault, which featured awkward, on-foot third-person shooter segments. Heck, Nintendo itself would stop trying to beat its competitors with sheer hardware power, instead focusing on features and gimmicks like motion controls for the Wii. Nintendo stopped using it as a franchise to show off technological advancements. It was pretty much a remake - just four years later - of the original, but Star Fox 64 was able to show just how far 3D gaming had come in such a short time.Īfter that, the series’ reputation becomes a bit more muddied. This tradition continued with Star Fox 64, one of the Nintendo 64’s best-looking games. Star Fox is fun, but it succeeded first as a technical showpiece and as a way for Nintendo to get its bearings on 3D gaming. Three top investment pros open up about what it takes to get your video game funded.